Panda3D v1.9.2 Release Notes

Release Date: 2016-12-25 // over 7 years ago
  • ๐Ÿ›  This is a minor bugfix release, fixing a few minor issues that
    ๐Ÿš€ remained in the 1.9.1 release, including:

    • ๐Ÿ›  Fix compile errors with more recent versions of ffmpeg
    • ๐Ÿ Include .lib files for pyd modules in Windows SDK
    • 0๏ธโƒฃ packp3d now recognizes default egg-object-type definitions
    • ๐Ÿ›  Fix issues with sphere-into-box and box-into-sphere collisions
    • Texture VRAM usage is now correctly reported by pstats
    • ๐Ÿ‘Œ Support for reading BMP files with alpha channel
    • ๐Ÿ›  Fix OpenGL crashes in very ancient OpenGL versions
    • ๐Ÿ›  Fix rare compile issues and crashes with esoteric Python set-ups
    • ๐Ÿ›  Fix crash when extracting texture that's not a multiple of 4 bytes
    • Work around buggy NVIDIA driver that reports main* shader inputs
    • โž• Add version of transform_vertices that accepts a SparseArray
    • Clamp shininess to 0 to avoid GL error when shininess < 0
    • ๐Ÿ›  Fix various bugs in RopeNode and NurbsCurveEvaluator
    • ๐Ÿ›  Fix clock-mode Config.prc settings
    • NodePath render_mode setters no longer reset wireframe color
    • ๐Ÿ›  Fix constant reloading of texture when gl-ignore-mipmaps is set
    • ๐Ÿš€ BamReader now releases the GIL (so it can be used threaded)
    • ๐Ÿ›  Fix AttributeError in direct.stdpy.threading module